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cyberware:deep_spine_netnode [2025/07/12 12:15] mentlecyberware:deep_spine_netnode [2026/06/12 10:51] (current) – external edit 127.0.0.1
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 ====== Deep Spine Netnode ====== ====== Deep Spine Netnode ======
 <WRAP center 700px> <WRAP center 700px>
 +|< - 20% 15% 15% 15% 20% 15%>|
 ^  Deep Spine Netnode  ^^^^^^ ^  Deep Spine Netnode  ^^^^^^
 ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||||| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||||
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>:|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Dermal| | +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Neural| | 
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^+^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^
 |  Mk. 1  |  1  |  3  |  2  |  1,000c  |  450c  | |  Mk. 1  |  1  |  3  |  2  |  1,000c  |  450c  |
 |  Mk. 2  |  2  |  6  |  4  |  500,000c  |  150c  | |  Mk. 2  |  2  |  6  |  4  |  500,000c  |  150c  |
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 |  <wrap preview>[[:Traits:Electronic]]</wrap>  |||||| |  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||||
 ^Effects|||||| ^Effects||||||
-|You can perform [[:Game_Mechanics:Netrunning]], by performing a Double Action at a netnode Console. You gain RAM equal to **1x**/**2x**/**3x** your [[:Stats#Smarts]]. In addition, you gain an additional **0**/**1**/**2**/ Action Point/s per Turn, while Netrunning.||||||+|You can perform [[:Game_Mechanics:Netrunning]], by performing a Double Action at a netnode Console. You gain RAM equal to **1x**/**2x**/**3x** your <wrap preview>[[:Stats:Smarts]]</wrap>. In addition, you gain an additional **0**/**1**/**2**/ Action Point/s per Turn, while Netrunning.||||||
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