Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| cyberware:deployable_skeletal_jetpack [2025/10/05 11:39] – removing semicolons from headings mentle | cyberware:deployable_skeletal_jetpack [2026/06/12 10:51] (current) – external edit 127.0.0.1 |
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| ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//|||| | ^[[:Corporations#Industrial Industries]] - //The industry leader in the Industry industry.//|||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|5,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|200| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|5,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|200| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Core| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Core| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | ^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ |
| | 3 | 5 | 2 || | | 3 | 5 | 2 || |
| ^Traits |||| | ^Traits |||| |