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cyberware:digital_reception_array [2025/07/12 12:51] – putting semicolon in link mentlecyberware:digital_reception_array [2026/06/12 10:51] (current) – external edit 127.0.0.1
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 ^  Digital Reception Array  ^^^^ ^  Digital Reception Array  ^^^^
 ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//||||
-^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|50c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Sensory| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Sensory| 
-^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^+^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^
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 ^Traits |||| ^Traits ||||