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cyberware:e.c.m._shielding [2025/07/12 09:41] – updating cyberware hardpoint cost to Tax mentlecyberware:e.c.m._shielding [2026/06/12 10:51] (current) – external edit 127.0.0.1
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 ====== E.C.M. Shielding ====== ====== E.C.M. Shielding ======
-==== Mark 1 ==== 
 <WRAP center 700px> <WRAP center 700px>
-^  E.C.M. Shielding Mark 1  ^^^^ +|< - 20% 15% 15% 15% 20% 15%>| 
-^[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//|||| +^  E.C.M. Shielding  ^^^^^^ 
-^Cost|25,000c^Upkeep|300c+^[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//|||||| 
-^Archetype|Cyberware^Subtype|Dermal| +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Dermal| | 
-^Cyberware Hard Point Tax^Ward Tax^Mana Tax^^ +^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>
-|  2  |  1  |  -  || +|  Mk1   2   1    |  25,000c  |  300c  
-^Traits |||| + Mk  4   2   1   200,000c   200c  
-|  -  |||| + Mk. 3  |  6  |  3  |  2  |  675,000c  |  100c  
-^Effects|||| +^Traits |||||| 
-|You take any and all [[:Game_Mechanics:Save|Saves]] against [[:Masteries:Slicing]] Abilities, [[:Masteries:Netrunning]] Abilities or any form of electronic warfare or disruption with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]].|||| +|  -  |||||| 
-</WRAP> +^Effects|||||| 
-==== Mark 2 ==== +|You take any and all [[:Game_Mechanics:Save|Saves]] against [[:Masteries:Slicing]] Abilities, [[:Masteries:Netrunning]] Abilities or any form of electronic warfare or disruption with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]].\\ \\ At Mk.2 you also gain the <wrap preview>[[:Traits:Trusty]]</wrap> and <wrap preview>[[:Traits:Reliable]]</wrap> Properties to these Saves. \\ \\ At Mk. 3 you are immune to the effects of the <wrap preview>[[:Game_Mechanics:Conditions:Disrupted]]</wrap> Condition.||||||
-<WRAP center 700px> +
-^  E.C.M. Shielding Mark 2  ^^^^ +
-^[[:Corporations#Aureate Express]] //When you need it shiny, not timely!//|||| +
-^Cost|200,000c^Upkeep|200c| +
-^Archetype|Cyberware^Subtype|Dermal+
-^Cyberware Hard Point Tax^Ward Tax^Mana Tax^^ +
-|  4  |  2  | 1  || +
-^Traits |||| +
-|  -  |||| +
-^Effects|||| +
-|You take any and all [[:Game_Mechanics:Save|Saves]] against [[:Masteries:Slicing]] Abilities, [[:Masteries:Netrunning]] Abilities or any form of electronic warfare or disruption with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]].\\ \\ You also gain the <wrap preview>[[:Traits:Trusty]]</wrap> and <wrap preview>[[:Traits:Reliable Die]]</wrap> Properties to these Saves.|||| +
-</WRAP> +
-==== Mark 3 ==== +
-<WRAP center 700px> +
- E.C.M. Shielding Mark 3  ^^^^ +
-^[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//|||| +
-^Cost|675,000c^Upkeep|100c+
-^Archetype|Cyberware^Subtype|Dermal| +
-^Cyberware Hard Point Tax^Ward Tax^Mana Tax^^ +
-|  6  |  3  | 2  || +
-^Traits |||| +
-|  -  |||| +
-^Effects|||| +
-|You take any and all [[:Game_Mechanics:Save|Saves]] against [[:Masteries:Slicing]] Abilities, [[:Masteries:Netrunning]] Abilities or any form of electronic warfare or disruption with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]].\\ \\ You also gain the <wrap preview>[[:Traits:Trusty]]</wrap> and <wrap preview>[[:Traits:Reliable Die]]</wrap> Properties to these Saves.\\ \\ Additionally you are immune to the effects of the <wrap preview>[[:Game_Mechanics:Conditions:Disrupted]]</wrap> Condition.||||+
 </WRAP> </WRAP>