Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| cyberware:e.c.m._shielding [2025/10/05 11:39] – removing semicolons from headings mentle | cyberware:e.c.m._shielding [2026/06/12 10:51] (current) – external edit 127.0.0.1 |
|---|
| ^ E.C.M. Shielding ^^^^^^ | ^ E.C.M. Shielding ^^^^^^ |
| ^[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//|||||| | ^[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//|||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Dermal| | | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Dermal| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ |
| | Mk. 1 | 2 | 1 | - | 25,000c | 300c | | | Mk. 1 | 2 | 1 | - | 25,000c | 300c | |
| | Mk. 2 | 4 | 2 | 1 | 25,000c | 300c | | | Mk. 2 | 4 | 2 | 1 | 200,000c | 200c | |
| | Mk. 3 | 6 | 3 | 2 | 25,000c | 300c | | | Mk. 3 | 6 | 3 | 2 | 675,000c | 100c | |
| ^Traits |||||| | ^Traits |||||| |
| | - |||||| | | - |||||| |