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cyberware:electromagnetic_perceptor_package [2025/07/12 09:42] – updating cyberware hardpoint cost to Tax mentlecyberware:electromagnetic_perceptor_package [2026/06/12 10:51] (current) – external edit 127.0.0.1
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 ====== Electromagnetic Perceptor Package ====== ====== Electromagnetic Perceptor Package ======
-==== Mark 1 ==== 
 <WRAP center 700px> <WRAP center 700px>
-^  Electromagnetic Perceptor Package Mark 1  ^^^^ +|< - 20% 15% 15% 15% 20% 15%>| 
-^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||| +^  Electromagnetic Perceptor Package  ^^^^^^ 
-^Cost|10,000c^Upkeep|45c+^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||||| 
-^Archetype|Cyberware^Subtype|Sensory+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Sensory| | 
-^Cyberware Hard Point Tax^Ward Tax^Mana Tax^^ +^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ 
-|  1  |  1  |  -  || +|  Mk1   1   1   -   10,000c   45c  
-^Traits |||| + Mk. 2    |  2  |  1  |  80,000c  |  30c  
-|  <wrap preview>[[:Traits:Electronic]]</wrap>  |||| +|  Mk. 3  |  1  |  3  |  2  |  270,000c  |  15c  
-^Effects|||| +^Traits |||||| 
-|Upgrade your [[:Game_Mechanics:Perceptions#Electromagnetic (ECM)|E.C.M]]. Perception once. This Cyberware can not Upgrade your Perception to Flawless.|||| +|  <wrap preview>[[:Traits:Electronic]]</wrap>  |||||| 
-</WRAP> +^Effects|||||| 
-==== Mark 2 ==== +|Upgrade your [[:Game_Mechanics:Perceptions#Electromagnetic (ECM)|E.C.M]]. Perception **once**/**twice**/**thrice**. This Cyberware can not Upgrade your Perception to Flawless.||||||
-<WRAP center 700px> +
-^  Electromagnetic Perceptor Package Mark 2  ^^^^ +
-^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] //Your Wish, Our Command. Terms May Apply.//|||| +
-^Cost|80,000c^Upkeep|30c| +
-^Archetype|Cyberware^Subtype|Sensory| +
-^Cyberware Hard Point Tax^Ward Tax^Mana Tax^^ +
-|  1  |  2  |  1  || +
-^Traits |||| +
-|  <wrap preview>[[:Traits:Electronic]]</wrap>  |||| +
-^Effects|||| +
-|Upgrade your [[:Game_Mechanics:Perceptions#Electromagnetic (ECM)|E.C.M]]. Perception twice. This Cyberware can not Upgrade your Perception to Flawless.|||| +
-</WRAP> +
-==== Mark 3 ==== +
-<WRAP center 700px> +
-^  Electromagnetic Perceptor Package Mark 3  ^^^^ +
-^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] //Your Wish, Our CommandTerms May Apply.//|||| +
-^Cost|270,000c^Upkeep|15c+
-^Archetype|Cyberware^Subtype|Sensory| +
-^Cyberware Hard Point Tax^Ward Tax^Mana Tax^^ +
-|  1  |  3  |  2  || +
-^Traits |||| +
-|  <wrap preview>[[:Traits:Electronic]]</wrap>  |||| +
-^Effects|||| +
-|Upgrade your [[:Game_Mechanics:Perceptions#Electromagnetic (ECM)|E.C.M]]. Perception thrice. This Cyberware can not Upgrade your Perception to Flawless.||||+
 </WRAP> </WRAP>