Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| cyberware:electromagnetic_perfection_suite [2025/07/12 11:55] – updating to linked mentle | cyberware:electromagnetic_perfection_suite [2026/06/12 10:51] (current) – external edit 127.0.0.1 |
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| ^ Electromagnetic Perfection Suite ^^^^ | ^ Electromagnetic Perfection Suite ^^^^ |
| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||| | ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>:|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|50c| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>:|Cyberware^Subtype|Sensory| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Sensory| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | ^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ |
| | 2 | 3 | 2 || | | 2 | 3 | 2 || |
| ^Traits |||| | ^Traits |||| |