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| cyberware:electronic_suppression_systems [2025/07/05 12:41] – created mentle | cyberware:electronic_suppression_systems [2026/06/12 10:51] (current) – external edit 127.0.0.1 |
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| ^ Electronic Suppression Systems ^^^^ | ^ Electronic Suppression Systems ^^^^ |
| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||| | ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||| |
| ^Cost|50,000c^Upkeep|100c| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|50,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|100c| |
| ^Archetype|Cyberware^Subtype|Dermal| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Dermal| |
| ^Cyberware Hardpoint Cost^Ward Tax^Mana Tax^^ | ^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ |
| | 2 | 5 | 2 || | | 2 | 5 | 2 || |
| ^Traits |||| | ^Traits |||| |
| | <wrap preview>[[:Traits:Continuous]]</wrap>, <wrap preview>[[:Traits:Electronic]]</wrap> |||| | | <wrap preview>[[:Traits:Continuous]]</wrap>, <wrap preview>[[:Traits:Electronic]]</wrap> |||| |
| ^Effects|||| | ^Effects|||| |
| |**Electronic Suppression Systems** \\ Quick Action.\\ Until the start of your next Turn, you can't be perceived on the [[:Game_Mechanics:Perceptions#Electromagnetic (ECM)|Electromagnetic]] and [[:Game_Mechanics:Perceptions#Digital]] Spectrums.|||| | |Gain the Electronic Suppression Systems Ability \\ \\ **Electronic Suppression Systems** \\ Quick Action.\\ Until the start of your next Turn, you can't be perceived on the [[:Game_Mechanics:Perceptions#Electromagnetic (ECM)|Electromagnetic]] and [[:Game_Mechanics:Perceptions#Digital]] Spectrums.|||| |
| </WRAP> | </WRAP> |
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