Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
cyberware:equipment_mount_-_core [2025/10/28 11:33] – adding preview mentlecyberware:equipment_mount_-_core [2026/06/12 10:51] (current) – external edit 127.0.0.1
Line 5: Line 5:
 ^[[:Corporations#V.M.G (Vigilance Mining Guild)| V.M.G]] - //Get fracked or get fucked!//|||||| ^[[:Corporations#V.M.G (Vigilance Mining Guild)| V.M.G]] - //Get fracked or get fucked!//||||||
 | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Core| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Core| |
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^+^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^
 |  Mk. 1  |  1  |  3  |  1  |  20,000c  |  10c  | |  Mk. 1  |  1  |  3  |  1  |  20,000c  |  10c  |
 |  Mk. 2  |  2  |  4  |  1  |  30,000c  |  20c  | |  Mk. 2  |  2  |  4  |  1  |  30,000c  |  20c  |
Line 14: Line 14:
 |  <wrap preview>[[:Traits:Electronic]]</wrap>  |||||| |  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||||
 ^Effects|||||| ^Effects||||||
-|When you install this Cyberware, you also install an Equipment, or a pair of Equipment with the <wrap preview>[[:Traits:Balanced]]</wrap> Property. This Equipment can be Upgraded but it can't be removed or replaced, without removing or replacing the Cyberware. \\ This Equipment is always counted as <wrap preview>[[:Traits:Holstered]]</wrap>, and can be Equipped and Unequipped as a Free Action. \\ It can never be disarmed or removed from your person, without extreme circumstances or surgery. \\ \\ The Equipment Mount can install an Equipment with a <wrap preview>[[:Stats:Brawn]]</wrap> Requirement of **3**/**6**/**9**/**12**/**15** or less. Count the Brawn Requirement twice for Balanced Equipment. You do not need to meet the Brawn Requirement for an Equipment installed into an Equipment Mount. \\ The above Cost and Upkeep does not include the Cost and Upkeep of the Equipment.||||||+|When you install this Cyberware, you also install an Equipment, or a pair of Equipment with the <wrap preview>[[:Traits:Balanced]]</wrap> Property. This Equipment can be Upgraded but it can't be removed or replaced, without removing or replacing the Cyberware. \\ This Equipment is always counted as <wrap preview>[[:Traits:Holstered]]</wrap>, and can be Equipped and Unequipped as a Free Action. \\ It can never be disarmed or removed from your person, without extreme circumstances or surgery. \\ \\ The Equipment Mount can install an Equipment with a <wrap preview>[[:Stats:Brawn]]</wrap> Requirement of **3**/**6**/**9**/**12**/**15** or less. Count the <wrap preview>[[:Stats:Brawn]]</wrap> Requirement twice for Balanced Equipment. You do not need to meet the <wrap preview>[[:Stats:Brawn]]</wrap> Requirement for an Equipment installed into an Equipment Mount. \\ The above Cost and Upkeep does not include the Cost and Upkeep of the Equipment.||||||
 </WRAP> </WRAP>