Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
cyberware:internal_gyro [2025/07/16 09:57] mentlecyberware:internal_gyro [2026/06/12 10:50] (current) – external edit 127.0.0.1
Line 3: Line 3:
 ^  Internal Gyro  ^^^^ ^  Internal Gyro  ^^^^
 ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//|||| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||
-^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|500,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|-| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|500,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|-| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Core| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Core| 
-^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^+^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^
 |  2  |  2  |  1  || |  2  |  2  |  1  ||
 ^Traits |||| ^Traits ||||
 |  -  |||| |  -  ||||
 ^Effects|||| ^Effects||||
-|Anytime you are required to take a [[:Shortcuts#Fortitude_Save]] caused by a Piloting Ability or a Vehicular maneuver while acting as Crew, you achieve Automatic Success.||||+|Anytime you are required to take a [[:Ratings:Fortitude_Save]] caused by a Piloting Ability or a Vehicular maneuver while acting as Crew, you achieve Automatic Success.||||
 </WRAP> </WRAP>