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cyberware:luminoflesh [2025/07/12 11:57] – updating to linked mentlecyberware:luminoflesh [2026/06/12 10:50] (current) – external edit 127.0.0.1
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 ^  LuminoFlesh  ^^^^ ^  LuminoFlesh  ^^^^
 ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||| ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||
-^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>:|1,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|50c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>:|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Dermal| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Dermal| 
-^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^+^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^
 |  2  |  1  |  -  || |  2  |  1  |  -  ||
 ^Traits |||| ^Traits ||||
 |  <wrap preview>[[:Traits:Electronic]]</wrap>  |||| |  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||
 ^Effects|||| ^Effects||||
-|Gain the LuminoFlesh Ability \\ \\ **LuminoFlesh** \\ Quick Action. \\ Increase the Light Level once until the end of the Encounter. You may end this effect as a Free Action.||||+|Gain the LuminoFlesh Ability \\ \\ **LuminoFlesh** \\ Quick Action. \\ Increase the Light Level once until the end of the [[:Game_Mechanics:Encounter]]. You may end this effect as a Free Action.||||
 </WRAP> </WRAP>