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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| cyberware:mermaid_unit [2025/11/17 14:21] – changing Cyberware Hard Point Tax to Hardpoint tax mentle | cyberware:mermaid_unit [2026/06/12 10:50] (current) – external edit 127.0.0.1 |
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| | <wrap preview>[[:Traits:Electronic]]</wrap>, <wrap preview>[[:Traits:Momentum]]</wrap> |||| | | <wrap preview>[[:Traits:Electronic]]</wrap>, <wrap preview>[[:Traits:Momentum]]</wrap> |||| |
| ^Effects|||| | ^Effects|||| |
| |You replace your movement type with the [[:Game_Mechanics:Movement_Types:Liquidic]] Movement type. \\ In addition, you double your effective [[:Shortcuts#Speed]] when moving in Water, but not other liquids.\\ \\ Furthermore, you also can survive in Aquatic Environments.\\ \\ Finally you also gain the <wrap preview>[[:Traits:Momentum]]</wrap> Ability and you ignore the <wrap preview>[[:Traits:Set Up X]]</wrap> Property.|||| | |You replace your movement type with the [[:Game_Mechanics:Movement_Types:Liquidic]] Movement type. \\ In addition, you double your effective [[:Ratings:Speed]] when moving in Water, but not other liquids.\\ \\ Furthermore, you also can survive in Aquatic Environments.\\ \\ Finally you also gain the <wrap preview>[[:Traits:Momentum]]</wrap> Ability and you ignore the <wrap preview>[[:Traits:Set Up X]]</wrap> Property.|||| |
| </WRAP> | </WRAP> |
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