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cyberware:multimodal_perception_booster [2025/10/05 11:39] – removing semicolons from headings mentlecyberware:multimodal_perception_booster [2026/06/12 10:50] (current) – external edit 127.0.0.1
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 ^  Multimodal Perception Booster  ^^^^^^ ^  Multimodal Perception Booster  ^^^^^^
 ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//|||||| ^[[:Corporations#Philo's Groove |Philo's Groove]] - //Transmuting a Louder Tomorrow.//||||||
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Sensory| | +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Sensory| | 
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^+^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^
 |  Mk. 1  |  1  |  1  |  -  |  10,000c  |  125c  | |  Mk. 1  |  1  |  1  |  -  |  10,000c  |  125c  |
 |  Mk. 2  |  1  |  2  |  1  |  80,000c  |  100c  | |  Mk. 2  |  1  |  2  |  1  |  80,000c  |  100c  |
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 |  <wrap preview>[[:Traits:Electronic]]</wrap>  |||||| |  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||||
 ^Effects|||||| ^Effects||||||
-|Gain a bonus **D4**/**D6**/**D8**/**D10**/**D12** to [[:Shortcuts#Reaction]] [[:Game_Mechanics:Check|Checks]]. (//This does not provide additional Quick Action Points//).||||||+|Gain a bonus **D4**/**D6**/**D8**/**D10**/**D12** to [[:Ratings:Reaction]] [[:Game_Mechanics:Check|Checks]]. (//This does not provide additional Quick Action Points//).||||||
 </WRAP> </WRAP>