This is an old revision of the document!


Multimodal Perception Booster

Mark 1

Multimodal Perception Booster Mark 1
Philo's Groove - Transmuting a Louder Tomorrow.
Cost10,000cUpkeep125c
ArchetypeCyberwareSubtypeSensory
Cyberware Hardpoint CostWard TaxMana Tax
1 1 -
Traits
Electronic
Effects
Gain a bonus D4/D6/D8/D10/D12 to Reaction Checks. (This does not provide additional Quick Action Points).

Mark 2

Multimodal Perception Booster Mark 2
Philo's Groove - Transmuting a Louder Tomorrow.
Cost80,000cUpkeep100c
ArchetypeCyberwareSubtypeSensory
Cyberware Hardpoint CostWard TaxMana Tax
1 2 1
Traits
Electronic
Effects
Gain a bonus D6 to Reaction Checks.(This does not provide additional Quick Action Points).

Mark 3

Multimodal Perception Booster Mark 3
Philo's Groove - Transmuting a Louder Tomorrow.
Cost270,000cUpkeep75c
ArchetypeCyberwareSubtypeSensory
Cyberware Hardpoint CostWard TaxMana Tax
2 3 1
Traits
Electronic
Effects
Gain a bonus D8 to Reaction Checks. (This does not provide additional Quick Action Points).

Mark 4

Multimodal Perception Booster Mark 1
Philo's Groove - Transmuting a Louder Tomorrow.
Cost640,000cUpkeep50c
ArchetypeCyberwareSubtypeSensory
Cyberware Hardpoint CostWard TaxMana Tax
2 4 1
Traits
Electronic
Effects
Gain a bonus D10 to Reaction Checks. (This does not provide additional Quick Action Points).

Mark 5

Multimodal Perception Booster Mark 5
Philo's Groove - Transmuting a Louder Tomorrow.
Cost1,250,000cUpkeep25c
ArchetypeCyberwareSubtypeSensory
Cyberware Hardpoint CostWard TaxMana Tax
3 5 2
Traits
Electronic
Effects
Gain a bonus D12 to Reaction Checks. (This does not provide additional Quick Action Points).
Edit this page