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cyberware:neural_augmentation [2025/10/05 11:40] – removing semicolons from headings mentlecyberware:neural_augmentation [2026/06/12 10:50] (current) – external edit 127.0.0.1
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 ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||||| ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||||
 | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Core| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Core| |
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^+^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^
 |  Mk. 1  |  1  |  1  |  -  |  10,000c  |  250c  | |  Mk. 1  |  1  |  1  |  -  |  10,000c  |  250c  |
 |  Mk. 2  |  2  |  2    1  |  80,000c  |  200c  | |  Mk. 2  |  2  |  2    1  |  80,000c  |  200c  |
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 |  -  |||||| |  -  ||||||
 ^Effects|||||| ^Effects||||||
-|Increase your [[:Stats#Smarts]], including your Starter and Maximum by **1**/**2**/**3**/**4**/**5**.||||||+|Increase your <wrap preview>[[:Stats:Smarts]]</wrap>, including your Starter and Maximum by **1**/**2**/**3**/**4**/**5**.||||||
 </WRAP> </WRAP>