Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
cyberware:occam_s_laser [2025/10/05 11:39] – removing semicolons from headings mentlecyberware:occam_s_laser [2026/06/12 10:50] (current) – external edit 127.0.0.1
Line 4: Line 4:
 ^[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//|||| ^[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//||||
 ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c| ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|2,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|50c|
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Neural| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Neural| 
-^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^+^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^
 |  5  |  5  |  10  || |  5  |  5  |  10  ||
 ^Traits |||| ^Traits ||||
Line 14: Line 14:
 ^  Occam's Laser  ^^^^^^ ^  Occam's Laser  ^^^^^^
 |[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//||||{{ :advanced_rules:flash_300x300.png?nolink&200 |}}|| |[[:Corporations#Aureate Express]] - //When you need it shiny, not timely!//||||{{ :advanced_rules:flash_300x300.png?nolink&200 |}}||
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Energy|:::|:::|+^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Weapon^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Energy|:::|:::|
 ^Skill|[[:Skills#Coordination]]^Mastery|[[:Masteries:Precision]]|:::|:::| ^Skill|[[:Skills#Coordination]]^Mastery|[[:Masteries:Precision]]|:::|:::|
 | | | | | | | | | | | | | |