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Seco-Spike

Seco-Spike
DynaVision United - Where we put the D in U.
Cost:50,000cUpkeep:50c
Archetype:CyberwareSubtype:Sensory
Cyberware Hard Point TaxWard TaxMana Tax
5 6 3
Traits
Electronic
Effects
Gain the Seco-Spike Ability

Seco-Spike
Action
Once per Encounter, you may automatically unlock an Adjacent door, console, keypad, terminal or any form of security system, as long as it is not magical in nature.

Ash's Aside

It may also be possible that a security system is so advanced that the Seco-Spike will be unable to crack it, however this should be extremely rare. We all understand that sometimes a narrative requires an extremely difficult lock that requires a specific key, however, this cyberware is intended to fulfill a skeleton key fantasy and as such, should work often. After all, if you need a door this can't open, make it magical… or make two.

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