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| cyberware:spinal_fluid_universal_deep-port [2025/07/12 12:23] – mentle | cyberware:spinal_fluid_universal_deep-port [2026/06/12 10:49] (current) – external edit 127.0.0.1 |
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| ^ Spinal Fluid Universal Deep-Port ^^^^^^ | ^ Spinal Fluid Universal Deep-Port ^^^^^^ |
| ^[[:Corporations#V.M.G (Vigilance Mining Guild)| V.M.G]] - //Get fracked or get fucked!//|||||| | ^[[:Corporations#V.M.G (Vigilance Mining Guild)| V.M.G]] - //Get fracked or get fucked!//|||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>:|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Dermal| | | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Neural| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ |
| | Mk. 1 | 1 | 3 | 2 | 1,000c | 450c | | | Mk. 1 | 1 | 3 | 2 | 1,000c | 450c | |
| | Mk. 2 | 2 | 6 | 4 | 500,000c | 150c | | | Mk. 2 | 2 | 6 | 4 | 500,000c | 150c | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> |||||| | | <wrap preview>[[:Traits:Electronic]]</wrap> |||||| |
| ^Effects|||||| | ^Effects|||||| |
| |Gain the S-FUD Ability \\ \\ **S-FUD** \\ Double Action \\ Instead of performing an Action to mount a Console, you may instead perform this Action. \\ For as long as you use this console you take any and all [[:Game_Mechanics:Check|Checks]], [[:Game_Mechanics:Attacks]] and [[:Game_Mechanics:Save|Saves]], as appropriate, with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]]. \\ In addition, you gain an additional **0**/**1**/**2** Action Points per turn, for use on the Console. When you detach from the Console, take a DC: **21**/**28**/**35** [[:Shortcuts#Will_Save]]. If Failed, you gain D4 Stacks of <wrap preview>[[:Game_Mechanics:Conditions:Nauseated]]</wrap>.|||||| | |Gain the S-FUD Ability \\ \\ **S-FUD** \\ Double Action \\ Instead of performing an Action to mount a Console, you may instead perform this Action. \\ For as long as you use this console you take any and all [[:Game_Mechanics:Check|Checks]], [[:Game_Mechanics:Attacks]] and [[:Game_Mechanics:Save|Saves]], as [[:Game_Mechanics:Definitions:Appropriate]], with [[:Game_Mechanics:Advantage_and_Disadvantage#Advantage]]. \\ In addition, you gain an additional **0**/**1**/**2** Action Points per turn, for use on the Console. When you detach from the Console, take a DC: **21**/**28**/**35** [[:Ratings:Will_Save]]. If Failed, you gain D4 Stacks of <wrap preview>[[:Game_Mechanics:Conditions:Nauseated]]</wrap>.|||||| |
| </WRAP> | </WRAP> |
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