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cyberware:subcutaneous_grappling_hook_launcher [2025/07/13 09:38] – created mentlecyberware:subcutaneous_grappling_hook_launcher [2026/06/12 10:49] (current) – external edit 127.0.0.1
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 ^  Subcutaneous Grappling Hook Launcher  ^^^^ ^  Subcutaneous Grappling Hook Launcher  ^^^^
 ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//|||| ^[[:Corporations#Thesean Astromotive]] - //When we're done with it, it's basically brand new!//||||
-^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|5,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep|Upkeep:]]</wrap>|20c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|5,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|20c| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Arm| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Arm| 
-^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^+^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^
 |  1  |  1  |  -  || |  1  |  1  |  -  ||
 ^Traits |||| ^Traits ||||
 |  <wrap preview>[[:Traits:Electronic]]</wrap>  |||| |  <wrap preview>[[:Traits:Electronic]]</wrap>  ||||
 ^Effects|||| ^Effects||||
-|You gain the Grappling Hook Action. \\ \\ **Grappling Hook** \\ Action \\ Make a Coordination Check VS [[:Game_Mechanics:Recommended_Difficulty|RMD]]: ~20. You may attempt to target an Enemy or Allied target, by making a [[:Skills#Coordination]] [[:Game_Mechanics:Attacks|Attack]] VS Defence, instead. If successful, the grappling hook attaches itself to the target and you become attached. This can be climbed, used to swing off or otherwise used as a rope or lasso, requiring further [[:Game_Mechanics:Check|Checks]], Attacks or [[:Game_Mechanics:Rituals_and_Invocations#Rituals]], as appropriate.||||+|You gain the Grappling Hook Action. \\ \\ **Grappling Hook** \\ Action \\ Make a Coordination Check VS [[:Game_Mechanics:Recommended_Difficulty|RMD]]: ~20. You may attempt to target an Enemy or Allied target, by making a [[:Skills#Coordination]] [[:Game_Mechanics:Attacks|Attack]] VS Defence, instead. If successful, the grappling hook attaches itself to the target and you become attached. This can be climbed, used to swing off or otherwise used as a rope or lasso, requiring further [[:Game_Mechanics:Check|Checks]], Attacks or [[:Game_Mechanics:Rituals_and_Invocations#Rituals]], as [[:Game_Mechanics:Definitions:Appropriate]].||||
 </WRAP> </WRAP>