Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
cyberware:subcutaneous_high_explosive_missile_system_-_pixie_hunters [2025/07/13 09:48] mentlecyberware:subcutaneous_high_explosive_missile_system_-_pixie_hunters [2026/06/12 10:49] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Subcutaneous High Explosive Missile System - Pixie Hunters ====== ====== Subcutaneous High Explosive Missile System - Pixie Hunters ======
 <WRAP center 750px> <WRAP center 750px>
-|< - >|+|< -12% 12% 12% 12.5% 12.5% 12.5% 14.5% 13% >|
 ^  Subcutaneous High Explosive Missile System - Pixie Hunters  ^^^^^^^^ ^  Subcutaneous High Explosive Missile System - Pixie Hunters  ^^^^^^^^
 ^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||||||| ^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//||||||||
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Arm| | +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Arm| | 
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^+^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^
 |  Mk. 1  |  20  |  6 - 96  |  2  |  2  |  1  |  15,000c  |  100c  | |  Mk. 1  |  20  |  6 - 96  |  2  |  2  |  1  |  15,000c  |  100c  |
 |  Mk. 2  |  40  |  12 - 192  |  4  |  4  |  2  |  120,000c  |  200c  | |  Mk. 2  |  40  |  12 - 192  |  4  |  4  |  2  |  120,000c  |  200c  |