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| cyberware:subcutaneous_scatter_missile_system_-_kraken_hunters [2025/07/13 10:03] – created mentle | cyberware:subcutaneous_scatter_missile_system_-_kraken_hunters [2026/06/12 10:49] (current) – external edit 127.0.0.1 |
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| ^ Subcutaneous Scatter Missile System - Kraken Hunters ^^^^^^^^ | ^ Subcutaneous Scatter Missile System - Kraken Hunters ^^^^^^^^ |
| ^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||||||| | ^[[:Corporations#Orc Corp]] - //If it's not Orc, it's Dork!//|||||||| |
| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Arm| || | | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Arm| || |
| ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Damage]]</wrap>^<wrap preview>[[:Game_Mechanics:Definitions:Range]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ |
| | Mk. 1 | 4 | 3 - 24 | 1 | 2 | 1 | 7,500c | 300c | | | Mk. 1 | 4 | 3 - 24 | 1 | 2 | 1 | 7,500c | 300c | |
| | Mk. 2 | 6 | 3 - 24 | 2 | 4 | 2 | 60,000c | 600c | | | Mk. 2 | 6 | 3 - 24 | 2 | 4 | 2 | 60,000c | 600c | |
| | <wrap preview>[[:Traits:Electronic]]</wrap> |||||||| | | <wrap preview>[[:Traits:Electronic]]</wrap> |||||||| |
| ^Effects|||||||| | ^Effects|||||||| |
| |Gain the Kraken Hunters Ability \\ \\ **Kraken Hunters** \\ Action \\ Once per [[:Game_Mechanics:Encounter]], you may make a [[:Skills#Tech]] [[:Game_Mechanics:Attacks|Attack]] against a Perceived targetIf successful, deal the above Meat Damage to the target **8**/**16**/**24** times. Additionally, this Attack can't achieve Critical Success. For the purposes of using this Cyberware, it counts as an Explosives Weapon.|||||||| | |Gain the Kraken Hunters Ability \\ \\ **Kraken Hunters** \\ Action \\ Once per [[:Game_Mechanics:Encounter]], you may make a [[:Skills#Tech]] [[:Game_Mechanics:Attacks|Attack]] against a Perceived target, If successful, deal the above Meat Damage to the target **8**/**16**/**24** times. Additionally, this Attack can't achieve [[:Game_Mechanics:Critical_Success]]. For the purposes of using this Cyberware, it counts as an [[:Masteries:Explosives]] Weapon.|||||||| |
| </WRAP> | </WRAP> |
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