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cyberware:tetrao-defence_module [2025/07/12 12:49] – putting semicolon in link mentlecyberware:tetrao-defence_module [2026/06/12 10:49] (current) – external edit 127.0.0.1
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 ^  Tetrao-Defence Module  ^^^^ ^  Tetrao-Defence Module  ^^^^
 ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||| ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//||||
-^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|250c| +^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|250c| 
-^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Neural| +^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Neural| 
-^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^+^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^
 |  2  |  3  |  2  || |  2  |  3  |  2  ||
 ^Traits |||| ^Traits ||||
 |  -  |||| |  -  ||||
 ^Effects|||| ^Effects||||
-|When making a [[:Shortcuts#Swagger]] or [[:Shortcuts#Presence]] Check, you automatically achieve a [[:Game_Mechanics:Critical_Success]], doubling the bonuses. If you do not at least achieve Success in the Group Check, you gain the <wrap preview>[[:Game_Mechanics:Conditions:Death]]</wrap> Condition. This may be prevented by spending 1 [[:Shortcuts#Wyrd_Points|Wyrd]].||||+|When making a [[:Ratings:Swagger]] or [[:Ratings:Presence]] Check, you automatically achieve a [[:Game_Mechanics:Critical_Success]], doubling the bonuses. If you do not at least achieve Success in the Group Check, you gain the <wrap preview>[[:Game_Mechanics:Conditions:Death]]</wrap> Condition. This may be prevented by spending 1 [[:Ratings:Wyrd_Points|Wyrd]].||||
 </WRAP> </WRAP>