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| cyberware:thought_encoder_decoder_module [2025/07/12 12:49] – putting semicolon in link mentle | cyberware:thought_encoder_decoder_module [2026/06/12 10:49] (current) – external edit 127.0.0.1 |
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| ====== Thought Encoder/Decoder Module ====== | ====== Thought Encoder/Decoder Module ====== |
| ==== Mark 1 ==== | |
| <WRAP center 700px> | <WRAP center 700px> |
| ^ Thought Encoder/Decoder Module Mark 1 ^^^^ | |< - 20% 15% 15% 15% 20% 15%>| |
| ^[[:Corporations#Mammon Swarve Financial|Mammon Swarve Financial]] - //We make greed look good!//|||| | ^ Thought Encoder/Decoder Module ^^^^^^ |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|100,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|50c| | ^[[:Corporations#Mammon Swarve Financial|Mammon Swarve Financial]] - //We make greed look good!//|||||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Neural| | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Neural| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ |
| | 1 | 1 | - || | | Mk. 1 | 1 | 1 | - | 100,000c | 50c | |
| ^Traits |||| | | Mk. 2 | 2 | 1 | - | 800,000c | 50c | |
| | - |||| | | Mk. 3 | 3 | 1 | - | 2,700,000c | 50c | |
| ^Effects|||| | ^Traits |||||| |
| |Your thoughts are encrypted. Failing extremely powerful magic or cutting edge technology, it is impossible to read your thoughts. \\ In addition, you can encrypt any messages sent with your [[:Cyberware:NeuraCore]]. \\ Unless you provide a decryption code, which you can do at any time but can't be forced. Even if this module would be removed forcibly, it would shut down, destroying the Cyberware. Without a code, the message will take a [[:Skills#Study]] Ritual: 200/Daily to decrypt.|||| | | - |||||| |
| </WRAP> | ^Effects|||||| |
| ==== Mark 2 ==== | |Your thoughts are encrypted. Failing extremely powerful magic or cutting edge technology, it is impossible to read your thoughts. \\ In addition, you can encrypt any messages sent with your [[:Cyberware:NeuraCore]]. \\ Unless you provide a decryption code, which you can do at any time but can't be forced. Even if this module would be removed forcibly, it would shut down, destroying the Cyberware. Without a code, the message will take a [[:Skills#Study]] Ritual: 200/Daily to decrypt.\\ At **Mk. 2** increase the Interval to Cyclical. \\ At **Mk. 3** increase the Interval to Yearly.|||||| |
| <WRAP center 700px> | |
| ^ Thought Encoder/Decoder Module Mark 2 ^^^^ | |
| ^[[:Corporations#Mammon Swarve Financial|Mammon Swarve Financial]] - //We make greed look good!//|||| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|800,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|50c| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Neural| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | |
| | 2 | 1 | - || | |
| ^Traits |||| | |
| | - |||| | |
| ^Effects|||| | |
| |Your thoughts are encrypted. Failing extremely powerful magic or cutting edge technology, it is impossible to read your thoughts. \\ In addition, you can encrypt any messages sent with your [[:Cyberware:NeuraCore]]. \\ Unless you provide a decryption code, which you can do at any time but can't be forced. Even if this module would be removed forcibly, it would shut down, destroying the Cyberware. Without a code, the message will take a [[:Skills#Study]] Ritual: 200/Cyclical to decrypt.|||| | |
| </WRAP> | |
| ==== Mark 3 ==== | |
| <WRAP center 700px> | |
| ^ Thought Encoder/Decoder Module Mark 3 ^^^^ | |
| ^[[:Corporations#Mammon Swarve Financial|Mammon Swarve Financial]] - //We make greed look good!//|||| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cost|Cost:]]</wrap>|2,700,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|50c| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>:|Neural| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | |
| | 3 | 1 | - || | |
| ^Traits |||| | |
| | - |||| | |
| ^Effects|||| | |
| |Your thoughts are encrypted. Failing extremely powerful magic or cutting edge technology, it is impossible to read your thoughts. \\ In addition, you can encrypt any messages sent with your [[:Cyberware:NeuraCore]]. \\ Unless you provide a decryption code, which you can do at any time but can't be forced. Even if this module would be removed forcibly, it would shut down, destroying the Cyberware. Without a code, the message will take a [[:Skills#Study]] Ritual: 200/Yearly to decrypt.|||| | |
| </WRAP> | </WRAP> |
| |