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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| cyberware:total_sympathetic_nervous_system_shutdown [2025/07/12 11:52] – updating upkeep to linked cost mentle | cyberware:total_sympathetic_nervous_system_shutdown [2026/06/12 10:49] (current) – external edit 127.0.0.1 |
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| ^ Total Sympathetic Nervous System Shutdown ^^^^ | ^ Total Sympathetic Nervous System Shutdown ^^^^ |
| ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||| | ^[[:Corporations#Biotopia Projects Limited]] - //Tested on the dead, for the living!//|||| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>:|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>:|400c| | ^<wrap preview>[[Game_Mechanics:Definitions:Value]]</wrap>|1,000,000c^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>|400c| |
| ^Archetype|Cyberware^Subtype|Neural| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Neural| |
| ^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ | ^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^^ |
| | 3 | 5 | 3 || | | 3 | 5 | 3 || |
| ^Traits |||| | ^Traits |||| |