| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| cyberware:visual_perceptor_package [2025/07/12 14:32] – mentle | cyberware:visual_perceptor_package [2026/06/12 10:49] (current) – external edit 127.0.0.1 |
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| <WRAP center 700px> | <WRAP center 700px> |
| |< - 20% 15% 15% 15% 20% 15%>| | |< - 20% 15% 15% 15% 20% 15%>| |
| ^ Visual Perceptor Package ^^^^ | ^ Visual Perceptor Package ^^^^^^ |
| ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||| | ^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||||| |
| | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Sensory| | | | ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Sensory| | |
| ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ | ^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^ |
| | Mk. 1 | 1 | 1 | - | 10,000c | 45c | | | Mk. 1 | 1 | 1 | - | 10,000c | 45c | |
| | Mk. 2 | 1 | 2 | 1 | 80,000c | 30c | | | Mk. 2 | 1 | 2 | 1 | 80,000c | 30c | |
| | Mk. 3 | 1 | 3 | 2 | 270,000c | 15c | | | Mk. 3 | 1 | 3 | 2 | 270,000c | 15c | |
| ^Traits |||| | ^Traits |||||| |
| | <wrap preview>[[:Traits:Electronic]]</wrap> |||| | | <wrap preview>[[:Traits:Electronic]]</wrap> |||||| |
| ^Effects|||| | ^Effects|||||| |
| |Upgrade your [[:Game_Mechanics:Perceptions#Visual]] Perception **once**/**twice**/**thrice**. This Cyberware can not Upgrade your Perception to Flawless.|||| | |Upgrade your [[:Game_Mechanics:Perceptions#Visual]] Perception **once**/**twice**/**thrice**. This Cyberware can not Upgrade your Perception to Flawless.|||||| |
| </WRAP> | </WRAP> |
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