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cyberware:visual_perceptor_package [2025/07/12 14:32] mentlecyberware:visual_perceptor_package [2026/06/12 10:49] (current) – external edit 127.0.0.1
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 <WRAP center 700px> <WRAP center 700px>
 |< - 20% 15% 15% 15% 20% 15%>| |< - 20% 15% 15% 15% 20% 15%>|
-^  Visual Perceptor Package  ^^^^ +^  Visual Perceptor Package  ^^^^^^ 
-^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||| +^[[:Corporations#Sourcery Solutions|Sourcery Solutions]] - //Your Wish, Our Command. Terms May Apply.//|||||| 
-| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype|Archetype:]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype|Subtype:]]</wrap>|Sensory| | +| ^<wrap preview>[[Game_Mechanics:Definitions:Archetype]]</wrap>|Cyberware^<wrap preview>[[Game_Mechanics:Definitions:Subtype]]</wrap>|Sensory| | 
-^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cyberware Hard Point Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^+^<wrap preview>[[Game_Mechanics:Definitions:Mark]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Hardpoint Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Ward Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Mana Tax]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Cost]]</wrap>^<wrap preview>[[Game_Mechanics:Definitions:Upkeep]]</wrap>^
 |  Mk. 1  |  1  |  1  |  -  |  10,000c  |  45c  | |  Mk. 1  |  1  |  1  |  -  |  10,000c  |  45c  |
 |  Mk. 2  |  1  |  2  |  1  |  80,000c  |  30c  | |  Mk. 2  |  1  |  2  |  1  |  80,000c  |  30c  |
 |  Mk. 3  |  1  |  3  |  2  |  270,000c  |  15c  | |  Mk. 3  |  1  |  3  |  2  |  270,000c  |  15c  |
-^Traits |||| +^Traits |||||| 
-|  <wrap preview>[[:Traits:Electronic]]</wrap>  |||| +|  <wrap preview>[[:Traits:Electronic]]</wrap>  |||||| 
-^Effects|||| +^Effects|||||| 
-|Upgrade your [[:Game_Mechanics:Perceptions#Visual]] Perception **once**/**twice**/**thrice**. This Cyberware can not Upgrade your Perception to Flawless.||||+|Upgrade your [[:Game_Mechanics:Perceptions#Visual]] Perception **once**/**twice**/**thrice**. This Cyberware can not Upgrade your Perception to Flawless.||||||
 </WRAP> </WRAP>