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game_mechanics:acquired [2026/07/08 14:16] – created ms_wuntchgame_mechanics:acquired [2026/08/07 10:24] (current) – [Acquired] ms_wuntch
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 ====== Acquired ====== ====== Acquired ======
-TBA+[[:Game Mechanics:Acquired#Acquired|Acquired]] is a mechanical term. It is the act of using a [[:Game Mechanics:Perceptions|Perception]] to draw line of sight to an object or [[:Game Mechanics:Definitions:Entity]]. [[:Game Mechanics:Acquired#Acquired|Acquiring]] an object or [[:Game Mechanics:Definitions:Entity]] means you have an effective and viable means of interacting with them in a physical manner, be it in close or long range.\\ 
 +\\ 
 +[[:Game Mechanics:Acquired#Acquired|Acquired]] is used most often to determine if it is possible for you to [[:Game Mechanics:Attack]] an object or [[:Game Mechanics:Definitions:Entity]] in a martial way, such as through the [[:Basic Abilities:Combat]] [[:Game Mechanics:Actions|Action]]. 
 + 
 +**Please Note**: Objects and [[:Game Mechanics:Definitions:Entity|Entities]] can be [[:Game Mechanics:Acquired#Acquired|Acquired]] at [[:Game Mechanics:Perceptions#Dull Visual]], based on [Light Level], and [[:Game Mechanics:Perceptions|Average]] on all other [[:Game Mechanics:Perceptions]] except for [[:Game Mechanics:Perceptions#Social]], which can't be used to determine [[:Game Mechanics:Definitions:Line Of Sight]].\\ 
 +\\ 
 +See [[:Game Mechanics:Perceptions]] for more. 
 + 
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5c - Jul 2026 
 +  * Page created. 
 +</WRAP>