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game_mechanics:acquired [2026/07/13 15:11] – [Changelog] ms_wuntchgame_mechanics:acquired [2026/08/07 10:24] (current) – [Acquired] ms_wuntch
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 ====== Acquired ====== ====== Acquired ======
-[[:Game Mechanics:Acquired#Acquired|Acquired]] is a mechanical term. It is the act of using a [[:Game Mechanics:Perceptions|Perception]] to draw [[:Game Mechanics:Definitions:Line of Sight]] to an object or [[:Game Mechanics:Definitions:Entity]]. [[:Game Mechanics:Acquired#Acquired|Acquiring]] an object or [[:Game Mechanics:Definitions:Entity]] means you have an effective and viable means of interacting with them in a physical manner, be it in close or long range.\\+[[:Game Mechanics:Acquired#Acquired|Acquired]] is a mechanical term. It is the act of using a [[:Game Mechanics:Perceptions|Perception]] to draw line of sight to an object or [[:Game Mechanics:Definitions:Entity]]. [[:Game Mechanics:Acquired#Acquired|Acquiring]] an object or [[:Game Mechanics:Definitions:Entity]] means you have an effective and viable means of interacting with them in a physical manner, be it in close or long range.\\
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 [[:Game Mechanics:Acquired#Acquired|Acquired]] is used most often to determine if it is possible for you to [[:Game Mechanics:Attack]] an object or [[:Game Mechanics:Definitions:Entity]] in a martial way, such as through the [[:Basic Abilities:Combat]] [[:Game Mechanics:Actions|Action]]. [[:Game Mechanics:Acquired#Acquired|Acquired]] is used most often to determine if it is possible for you to [[:Game Mechanics:Attack]] an object or [[:Game Mechanics:Definitions:Entity]] in a martial way, such as through the [[:Basic Abilities:Combat]] [[:Game Mechanics:Actions|Action]].