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game_mechanics:actions:free_action [2025/11/16 09:27] – created mentlegame_mechanics:actions:free_action [2026/06/30 14:14] (current) ms_wuntch
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 ====== Free Action ====== ====== Free Action ======
- +A [[:Game Mechanics:Actions:Free Action#Free Action|Free Action]] costs no [[:Ratings:Action Points]] or [[:Ratings:Quick Action Points]] to perform.\\ 
-A [[:Game Mechanics:Actions:Free Action#Free Action|Free Action]] costs no <wrap preview>[[:Shortcuts:Action Points]]</wrap> or <wrap preview>[[:Shortcuts:Quick Action Points]]</wrap>. A [[:Game Mechanics:Actions:Free Action#Free Action|Free Action]] may be used at any timeeven during others <wrap preview>[[:Game Mechanics:Turn|Turns]]</wrap><wrap preview>[[:Game Mechanics:Check|Checks]]</wrap><wrap preview>[[:Game Mechanics:Attacks]]</wrap>, and <wrap preview>[[:Game Mechanics:Save|Saves]]</wrap> as [Appropiate].+\\ 
 +A [[:Game Mechanics:Actions:Free Action#Free Action|Free Action]] may be performed during your own [[:Game Mechanics:Turn Order:Turn]], during other [[:Game Mechanics:Definitions:Character|Characters]] [[:Game Mechanics:Turn Order:Turn|Turns]] or while resolving rollsas [[:Game Mechanics:Definitions:Appropriate]]. In additionunless otherwise stated, a [[:Game Mechanics:Actions:Free Action#Free Action|Free Action]] can never provoke a [[:Game Mechanics:Multitasking|Multitasking Save]] or trigger [[:Game Mechanics:Exhaustion]]. 
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5c - Jun 2026 
 +  * Page updated. 
 +</WRAP>