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game_mechanics:actions:quick_action [2025/11/15 12:03] – created mentlegame_mechanics:actions:quick_action [2026/06/30 14:11] (current) – [Changelog] ms_wuntch
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 ====== Quick Action ====== ====== Quick Action ======
-A [[:Game Mechanics:Actions:Quick Action#Quick Action]] costs 1 <wrap preview>[[:Shortcuts:Quick Action Points|Quick Action Point]]</wrap>. A [[:Game Mechanics:Actions:Quick Action#Quick Action]] may be used at any time, even during others <wrap preview>[[:Game Mechanics:Turn|Turns]]</wrap><wrap preview>[[:Game Mechanics:Check|Checks]]</wrap>, <wrap preview>[[:Game Mechanics:Attacks]]</wrap>and <wrap preview>[[:Game Mechanics:Save|Saves]]</wrapas [Appropiate].+A [[:Game Mechanics:Actions:Quick Action#Quick Action|Quick Action]] costs 1 [[:Ratings:Quick Action Points|Quick Action Point]] to perform.\\ 
 +\\ 
 +A [[:Game Mechanics:Actions:Quick Action#Quick Action|Quick Action]] may be performed during your own [[:Game Mechanics:Turn Order:Turn]], during other [[:Game Mechanics:Definitions:Character|Characters]] [[:Game Mechanics:Turn Order:Turn|Turns]] or while resolving rolls or effectsas [[:Game Mechanics:Definitions:Appropriate]]
 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5c - Jun 2026 
 +  * Page updated. 
 +</WRAP>