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game_mechanics:actions [2026/02/18 10:02] ms_wuntchgame_mechanics:actions [2026/06/30 14:15] (current) ms_wuntch
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 ====== Actions ====== ====== Actions ======
  
-To do anything with your [Character] in Meat Space consists of taking some kind of [[:Game Mechanics:Actions#Actions|Action]], these [[:Game Mechanics:Actions#Actions|Actions]] can be broken down into 4 primary types: \\+To do anything with your [[:Game Mechanics:Definitions:Character]] in Meat Space consists of taking some kind of [[:Game Mechanics:Actions#Actions|Action]], these [[:Game Mechanics:Actions#Actions|Actions]] can be broken down into 4 primary types: \\
 \\ \\
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-  * <wrap preview>[[:Game Mechanics:Actions:Action]]</wrap> +  * [[:Game Mechanics:Actions:Action]] 
-  * <wrap preview>[[:Game Mechanics:Actions:Double Action]]</wrap>+  * [[:Game Mechanics:Actions:Double Action]]
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-  * <wrap preview>[[:Game Mechanics:Actions:Quick Action]]</wrap> +  * [[:Game Mechanics:Actions:Quick Action]] 
-  * <wrap preview>[[:Game Mechanics:Actions:Free Action]]</wrap>+  * [[:Game Mechanics:Actions:Free Action]]
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-Each of these [[:Game Mechanics:Actions#Actions|Action]] types is representative of how quickly any given task or manoeuvre can be accomplished by a [PC]. Anything that may take many consecutive [[:Game Mechanics:Actions#Actions|Actions]] or a longer time than that is where <wrap preview>[[:Game_Mechanics:Rituals_and_Invocations|Rituals]]</wrap> come in.  \\+Each of these [[:Game Mechanics:Actions#Actions|Action]] types is representative of how quickly any given task or manoeuvre can be accomplished by a [[:Game Mechanics:Definitions:Character]]. Anything that may take many consecutive [[:Game Mechanics:Actions#Actions|Actions]] or a longer time than that is where [[:Game Mechanics:Definitions:Ability:Ritual|Rituals]] come in.  \\
 \\ \\
-character may only perform [[:Game Mechanics:Actions#Actions|Actions]] if they have the required amount of <wrap preview>[[ratings:action_points|Action]]</wrap> or <wrap preview>[[:Ratings:Quick Action Points]]</wrap>. For further detail on each [[:Game Mechanics:Actions#Actions|Action]] and their costs see below. For general [[:Game Mechanics:Actions#Actions|Actions]] available to all [PCs] and [Characters] see <wrap preview>[[:Base Actions]]</wrap>.+[[:Game Mechanics:Definitions:Character]] may only perform [[:Game Mechanics:Actions#Actions|Actions]] if they have the required amount of [[:Ratings:Action Points|Action]] or [[:Ratings:Quick Action Points]]. For further detail on each [[:Game Mechanics:Actions#Actions|Action]] and their costs see below. For general [[:Game Mechanics:Actions#Actions|Actions]] available to all [[:Game Mechanics:Definitions:Character|Characters]] see [[:Basic Abilities]].
  
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 ===== Action ===== ===== Action =====
-{{page>[[:Game Mechanics:Actions:Action]]&noheader&inline&noeditbtn}}+{{page>[[:Game Mechanics:Actions:Action]]&noheader&inline}}
 ===== Double Action ===== ===== Double Action =====
-{{page>[[:Game Mechanics:Actions:Double Action]]&noheader&inline&noeditbtn}}+{{page>[[:Game Mechanics:Actions:Double Action]]&noheader&inline}}
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 ===== Quick Action ===== ===== Quick Action =====
-{{page>[[:Game Mechanics:Actions:Quick Action]]&noheader&inline&noeditbtn}}+{{page>[[:Game Mechanics:Actions:Quick Action]]&noheader&inline}}
 ===== Free Action ===== ===== Free Action =====
-{{page>[[:Game Mechanics:Actions:Free Action]]&noheader&inline&noeditbtn}}+{{page>[[:Game Mechanics:Actions:Free Action]]&noheader&inline}}
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 +==== Changelog ==== 
 +<WRAP changelog center 800px> 
 +Version 0.5c - Jun 2026 
 +  * Various wording and links updated. 
 +</WRAP>