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Actions and Action Points

To do anything with your character in Meat Space consists of taking some kind of action, these actions can be broken down into 6 Primary types: Action, Multi-Action, Quick Action, Turn Action, Round Action, and Free Action. Each of these Action types is representative of how quickly any given task or manoeuvre can be accomplished by a character, we'll go into further detail on each action and their costs below:

  • Action - Costs 1 Action Point and is the most common Action type. Actions may only be performed during a players turn.
  • Multi-Action - Similar to a normal Action but requires an amount of Action points equivalent to the listed Multi to be paid together, eg. a Double-Action would cost 2 Action points, a Triple-action 3 points and so on.
  • Quick Action - Quick Actions cost 1 Quick Action Point per use and may be used at any time, even during others turns and checks, there may be some exceptions to this depending on GM say so.
  • Turn Action - The same as a normal Action but costs all of your Action points for your Turn.
  • Round Action - The Same as a Turn Action but additionally costs all of your Quick Action Points for the Round.
  • Free Action - Free Actions inherently cost nothing and can be used and anytime within reason but are quite rare and often have additional costs or restrictions to use them.
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