Differences
This shows you the differences between two versions of the page.
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| game_mechanics:afflictions:irradiated [2026/07/13 14:15] – ms_wuntch | game_mechanics:afflictions:irradiated [2026/07/13 14:17] (current) – ms_wuntch |
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| [[Game Mechanics:Afflictions:Irradiated#Irradiated|Irradiated]] is an [[Game Mechanics:Afflictions|Affliction]].\\ | [[Game Mechanics:Afflictions:Irradiated#Irradiated|Irradiated]] is an [[Game Mechanics:Afflictions|Affliction]].\\ |
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| The [[:Game Mechanics:Definitions:Target]] takes [[:Game Mechanics:Damage:Armour Piercing Damage|A.P. Damage]] equal to the number of instances of [[Game Mechanics:Afflictions:Irradiated#Irradiated|Irradiated]] they are afflicted with, as well as their [[:Game Mechanics:Definitions:Physiology]]. | The [[:Game Mechanics:Definitions:Target]] takes [[:Game Mechanics:Damage:Armour Piercing Damage|A.P. Damage]] equal to the number of instances of [[Game Mechanics:Afflictions:Irradiated#Irradiated|Irradiated]] they are afflicted with based on their [[:Game Mechanics:Definitions:Physiology]]. |
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| * [[:Game Mechanics:Definitions:Target|Target's]] with an [[:Game Mechanics:Definitions:Physiology:Organic Physiology]] take D4 [[:Game Mechanics:Damage:Armour Piercing Damage|A.P. Damage]] per instance. | * [[:Game Mechanics:Definitions:Target|Target's]] with an [[:Game Mechanics:Definitions:Physiology:Organic Physiology]] take D4 [[:Game Mechanics:Damage:Armour Piercing Damage|A.P. Damage]] per instance. |