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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| game_mechanics:bonus_die [2026/02/24 14:19] – ms_wuntch | game_mechanics:bonus_die [2026/06/26 12:21] (current) – ms_wuntch |
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| ====== Bonus Die ====== | ====== Bonus Die ====== |
| [[:Game_Mechanics:Bonus Die#Bonus Die|Bonus Die]] are any non D20 die added to a <wrap preview>[[:Game_Mechanics:Check]]</wrap> <wrap preview>[[:Game_Mechanics:Attacks|Attack]]</wrap> or <wrap preview>[[:Game_Mechanics:Save]]</wrap>. There are a number of ways <wrap preview>[[:Game_Mechanics:Bonus Die]]</wrap> can be gained or affected, see below. | [[:Game_Mechanics:Bonus Die#Bonus Die|Bonus Die]] are any non D20 die added to a [[:Game Mechanics:Definitions:Roll]]. There are a number of ways <wrap preview>[[:Game_Mechanics:Bonus Die]]</wrap> can be gained or affected, see below. |
| <WRAP group> | <WRAP group> |
| <WRAP column half> | <WRAP column half> |
| ===== Properties ===== | ===== Properties ===== |
| <wrap preview>[[:Game_Mechanics:Definitions:Property|Properties]]</wrap> Such as <wrap preview>[[:Traits:Reliable]]</wrap> and <wrap preview>[[:Traits:Exploding]]</wrap> can modify or add [[:Game_Mechanics:Bonus Die#Bonus Die|Bonus Die]] should you be under their effects and meet their conditions. | <wrap preview>[[:Game_Mechanics:Definitions:Property|Properties]]</wrap> Such as <wrap preview>[[:Traits:Reliable]]</wrap> and <wrap preview>[[:Traits:Exploding]]</wrap> can modify or add [[:Game_Mechanics:Bonus Die#Bonus Die|Bonus Die]] should you be under their effects and meet their conditions. |
| {{page>[[:Traits:Reliable]]&inline}} | ==== Reliable ==== |
| | {{page>[[:Traits:Reliable]]&noheader&inline}} |
| {{page>[[:Traits:Exploding]]&inline}} | ==== Exploding ==== |
| | {{page>[[:Traits:Exploding]]&noheader&inline}} |
| </WRAP> | </WRAP> |
| </WRAP> | </WRAP> |
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