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game_mechanics:conceding [2025/04/17 09:18] – created mentlegame_mechanics:conceding [2026/08/14 11:58] (current) – removed ms_wuntch
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-At a point in a social scene where either side has demonstrated control of the siutuation the other side may choose to concede and recieve the results of a critical loss in a swagger check.\\ +
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-Players or GMs may also chose to concede any Swagger or Presence check if they believe it is appropiate for the Scene.+