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| game_mechanics:conditions:afflictions [2026/05/17 10:24] – external edit 127.0.0.1 | game_mechanics:conditions:afflictions [2026/06/27 19:43] (current) – removed ms_wuntch |
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| ====== Afflictions ====== | |
| An [[:Game Mechanics:Conditions:Afflictions|Affliction]] is a type debuff that may be applied multiple times to a single <wrap preview>[[Game Mechanics:Definitions:Target]]</wrap>. Each instance of an [[:Game Mechanics:Conditions:Afflictions|Affliction]] can <wrap preview>[[:Game Mechanics:Definitions:Stack]]</wrap>, increasing their effectiveness against the <wrap preview>[[Game Mechanics:Definitions:Target]]</wrap> as per the [[:Game Mechanics:Conditions#Afflictions|Affliction's]] description. [[:Game Mechanics:Conditions:Afflictions|Afflictions]] resolve their effect at the start of the afflicted <wrap preview>[[Game Mechanics:Definitions:Target|Target's]]</wrap> [Turn] unless stated otherwise. After resolving their effect, [[:Game Mechanics:Conditions:Afflictions|Afflictions]] on a <wrap preview>[[Game Mechanics:Definitions:Target]]</wrap> are reduced by one instance unless stated otherwise. | |
| See below for a list of [[:Game Mechanics:Conditions:Afflictions|Afflictions]]. | |