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Afflictions
An Affliction is a type of Condition that may be applied multiple times to a single [Target]. Each instance of an Affliction can [Stack], increasing their effectiveness against the [Target] as per the Affliction's description. Afflictions resolve their effect at the start of the afflicted [Targets] [Turn] unless stated otherwise. After resolving their effect, Afflictions on a [Target] are reduced by one instance unless stated otherwise. See below for a list of Afflictions.
