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game_mechanics:conditions:death [2026/04/15 12:14] – created ms_wuntchgame_mechanics:conditions:death [2026/06/12 10:53] (current) – external edit 127.0.0.1
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 **<wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> - <wrap preview>[[:Game Mechanics:Injury]]</wrap>**.\\ **<wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> - <wrap preview>[[:Game Mechanics:Injury]]</wrap>**.\\
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-<wrap preview>[[:Character]]</wrap> that is [[:Game Mechanics:Conditions:Death#Death|Dead]] has had all normal physical life signs cease.\\+[[:Game Mechanics:Conditions:Death#Death]] is a <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap>[[:Game Mechanics:Conditions:Death#Death]] occurs when all vital functions of a <wrap preview>[[:Character]]</wrap>, biological or otherwise, have ceased. Their meat has died and their soul begins the process of passing into the Astral Space.\\
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-A <wrap preview>[[:Character]]</wrap> under the effects of the [[:Game Mechanics:Conditions:Death#Death|Death]] <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> can no longer perform <wrap preview>[[:Game Mechanics:Actions]]</wrap> nor can they communicate with the living or do anything else in the Meat Space. They are a disembodied spirit tied to their meat body.\\+A <wrap preview>[[:Character]]</wrap> under the effects of the [[:Game Mechanics:Conditions:Death#Death|Death]] <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> can no longer perform <wrap preview>[[:Game Mechanics:Actions]]</wrap> nor can they communicate with the living or do anything else in the Meat Space.\\
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-This <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> means the body is intact enough to rejoin the spirit from the Astral Space with little complications. +This <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> can only removed by <wrap preview>[[:Game Mechanics:Definitions:Ability|Abilities]]</wrap> that specifically remove [[:Game Mechanics:Conditions:Death#Death]].
-Certain [Spells] and [Invocations] can remove this <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> if performed within a [Cycle].+