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| game_mechanics:conditions:disintegrated [2026/04/15 12:16] – created ms_wuntch | game_mechanics:conditions:disintegrated [2026/06/12 10:53] (current) – external edit 127.0.0.1 |
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| **<wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> - <wrap preview>[[:Game Mechanics:Injury]]</wrap>**.\\ | **<wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> - <wrap preview>[[:Game Mechanics:Injury]]</wrap>**.\\ |
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| A [Entity] that is [[:Game Mechanics:Conditions:Disintegrated#Disintegrated|Disintegrated]] is completely destroyed. They leave no corpse or structure behind.\\ | [[:Game Mechanics:Conditions:Disintegrated#Disintegrated|Disintegrated]] is a <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap>. A <wrap preview>[[:Character]]</wrap> that is [[:Game Mechanics:Conditions:Disintegrated#Disintegrated|Disintegrated]] is reduced to a pile of dust and ash. Their meat has been completely atomised, with nothing left but particulate in the air, their soul begins the process of passing into the Astral Space.\\ |
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| This <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> means there is nothing left to be fixed or ressurected. This <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> cannot be removed unless otherwise specified. | A <wrap preview>[[:Character]]</wrap> under the effects of the [[:Game Mechanics:Conditions:Disintegrated#Disintegrated|Disintegrated]] <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> can no longer perform <wrap preview>[[:Game Mechanics:Actions]]</wrap> nor can they communicate with the living or do anything else in the Meat Space. \\ |
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| | This <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap> can only removed by <wrap preview>[[:Game Mechanics:Definitions:Ability|Abilities]]</wrap> that specifically remove [[:Game Mechanics:Conditions:Disintegrated#Disintegrated|Disintegrated]]. |