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| Both sides previous revisionPrevious revisionNext revision | Previous revision |
| game_mechanics:conditions:downed [2026/01/21 14:51] – update to 0.5b ms_wuntch | game_mechanics:conditions:downed [2026/06/27 19:51] (current) – ms_wuntch |
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| The afflicted <wrap preview>[[:Game Mechanics:Definitions:Target]]</wrap> is unconscious, unable to move or otherwise act. \\ | The afflicted <wrap preview>[[:Game Mechanics:Definitions:Target]]</wrap> is unconscious, unable to move or otherwise act. \\ |
| \\ | \\ |
| They can be awoken with the <wrap preview>[[:Base_Actions:Help]]</wrap> <wrap preview>[[:Game Mechanics:Actions|Action]]</wrap> if they have more than 0 <wrap preview>[[:Ratings:Health]]</wrap> and <wrap preview>[[:Ratings:Strain]]</wrap>. \\ | They can be awoken with the <wrap preview>[[:Basic Abilities:Help]]</wrap> <wrap preview>[[:Game Mechanics:Actions|Action]]</wrap> if they have more than 0 <wrap preview>[[:Ratings:Health]]</wrap> and <wrap preview>[[:Ratings:Strain]]</wrap>. \\ |
| \\ | \\ |
| If the afflicted <wrap preview>[[:Game Mechanics:Definitions:Target]]</wrap> is healed, that will additionally remove this <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap>. | If the afflicted <wrap preview>[[:Game Mechanics:Definitions:Target]]</wrap> is healed, that will additionally remove this <wrap preview>[[:Game Mechanics:Conditions|Condition]]</wrap>. |