Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| game_mechanics:conditions:frozen [2026/06/12 10:52] – external edit 127.0.0.1 | game_mechanics:conditions:frozen [2026/06/27 19:18] (current) – removed ms_wuntch | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Frozen ====== | ||
| - | Frozen is a Condition, applied in stacks. At the start of the afflicted entities' | ||
| - | \\ | ||
| - | Frozen causes the target to generate 1 less Action and Quick Action Point at the start of their turn, for each stack of Frozen.\\ | ||
| - | \\ | ||
| - | In addition, if an Adjacent Ally performs the [[: | ||
