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| game_mechanics:conditions:nauseated [2026/06/12 10:52] – external edit 127.0.0.1 | game_mechanics:conditions:nauseated [2026/06/27 19:33] (current) – removed ms_wuntch | ||
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| - | ====== Nauseated ====== | ||
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| - | Nauseated is a condition, applied in stacks. At the start of the afflicted entities' | ||
| - | \\ | ||
| - | It causes you to generate 1 less Action Point at the start of your turns for each Stack of Nauseated. | ||
