Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
game_mechanics:conditions:painted [2026/08/07 17:03] – created ms_ashgame_mechanics:conditions:painted [2026/08/07 17:05] (current) ms_ash
Line 4: Line 4:
 [[:Game Mechanics:Conditions:Painted]] is a [[:Game Mechanics:Conditions|Condition]].\\ [[:Game Mechanics:Conditions:Painted]] is a [[:Game Mechanics:Conditions|Condition]].\\
 \\ \\
-Whenever an [[:Game Mechanics:Definitions:Entity]] performs an [[:Game Mechancis:Attack]] against the [[:Ratings:Defence]] of the [[:Game Mechanics:Conditions:Painted]] [[:Game Mechanics:Definitions:Entity]], a [[:Game Mechanics:Dice Pool:Bonus Die]], equal to X, is added to the [[:Game Mechanics:Dice Pool]]. will be dictated by the [[:Items|Item]], [[:Cyberware]], [Component] or [[:Game Mechanics:Defintions:Ability]], etc, that applies the [[:Game Mechanics:Conditions:Painted]] [[:Game Mechanics:Conditions|Condition]].+Whenever an [[:Game Mechanics:Definitions:Entity]] performs an [[:Game Mechanics:Attack]] against the [[:Ratings:Defence]] of the [[:Game Mechanics:Conditions:Painted]] [[:Game Mechanics:Definitions:Entity]], a [[:Game Mechanics:Bonus Die]], is added to the [[:Game Mechanics:Dice Pool]]. The [[:Game Mechanics:Bonus Die]] will be dictated by the [[:Items|Item]], [[:Cyberware]], [Component] or [[:Game Mechanics:Definitions:Ability]], etc, that applies the [[:Game Mechanics:Conditions:Painted]] [[:Game Mechanics:Conditions|Condition]].