Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |
| game_mechanics:conditions:tagged [2026/08/10 15:48] – ms_ash | game_mechanics:conditions:tagged [2026/08/10 15:48] (current) – ms_ash |
|---|
| While [[:Game Mechanics:Conditions:Tagged]], an [[Game Mechanics:Definitions:Entity]] can be [Tracked] over any distance using various [[:Items]], [Components], [[:Cyberware]] and [[:Game Mechanics:Definitions:Ability|Abilities]].\\ | While [[:Game Mechanics:Conditions:Tagged]], an [[Game Mechanics:Definitions:Entity]] can be [Tracked] over any distance using various [[:Items]], [Components], [[:Cyberware]] and [[:Game Mechanics:Definitions:Ability|Abilities]].\\ |
| \\ | \\ |
| Unlike other [[:Game Mechanics:Conditions]], the [[:Game Mechanics:Conditions:Tagged]] [[:Game Mechanics:Conditions|Condition]] can only be removed with the [[:Basic Abilities:Mettle]] [[:Game Mechanics:Actions|Action] if you can [[:Game Mechanics:Definitions:Perceived|Perceive]] the [[:Game Mechanics:Conditions:Tagged|Tag]]. This requires [[:Game Mechanics:Perceptions#E.M.|Acute E.M. Perception]] or an [[:Game Mechanics:Definitions:Appropriate]] [[:Items|Item]], [Component], [[:Cyberware]] and [[:Game Mechanics:Definitions:Ability]]. | Unlike other [[:Game Mechanics:Conditions]], the [[:Game Mechanics:Conditions:Tagged]] [[:Game Mechanics:Conditions|Condition]] can only be removed with the [[:Basic Abilities:Mettle]] [[:Game Mechanics:Actions|Action]] if you can [[:Game Mechanics:Definitions:Perceived|Perceive]] the [[:Game Mechanics:Conditions:Tagged|Tag]]. This requires [[:Game Mechanics:Perceptions#E.M.|Acute E.M. Perception]] or an [[:Game Mechanics:Definitions:Appropriate]] [[:Items|Item]], [Component], [[:Cyberware]] and [[:Game Mechanics:Definitions:Ability]]. |