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game_mechanics:damage_types [2025/04/20 12:02] mentlegame_mechanics:damage_types [2025/05/02 13:43] (current) – removed mentle
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-In MEatspace all damage has a type and thus a corresponding statistic that reduces that type of damage 
  
-  * Meat = Armour 
-  * Magical = Ward 
-  * Strain = Ego 
-  * True = Supernatural? / True beats all/supernatural stops all except true