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| game_mechanics:definitions:ability [2026/06/23 14:34] – [Ability] ms_wuntch | game_mechanics:definitions:ability [2026/08/12 09:34] (current) – removed ms_wuntch |
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| ====== Ability ====== | |
| An [[:Game Mechanics:Definitions:Ability#Ability]] is a broad category of passive and active bonuses, effects, or direct interaction an <wrap preview>[[:Game Mechanics:Definitions:Entity]]</wrap> may benefit from in the Meat Space. The 3 primary types of [[:Game Mechanics:Definitions:Ability#Ability|Abilities]] are <wrap preview>[[:Game Mechanics:Actions]]</wrap>, <wrap preview>[[:Game Mechanics:Rituals]]</wrap> and <wrap preview>[[:Traits]]</wrap>. | |
| ===== Actions ===== | |
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| {{page>[[:Game Mechanics:Actions]]&noheader&inline}} | |
| ===== Rituals ===== | |
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| {{page>[[:Game Mechanics:Rituals]]&noheader&inline}} | |
| ===== Traits ===== | |
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| {{page>[[:Traits]]&noheader&inline}} | |