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game_mechanics:definitions:ability [2026/06/28 12:43] – [Ability] ms_wuntchgame_mechanics:definitions:ability [2026/08/12 09:34] (current) – removed ms_wuntch
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-====== Ability ====== 
-An [[:Game Mechanics:Definitions:Ability#Ability]] is a broad category of passive and active bonuses, effects, or direct interaction a <wrap preview>[[:Game Mechanics:Definitions:Target]]</wrap> may benefit from in the Meat Space. The 3 primary types of [[:Game Mechanics:Definitions:Ability#Ability|Abilities]] are <wrap preview>[[:Game Mechanics:Actions]]</wrap>, <wrap preview>[[:Game Mechanics:Ritual|Rituals]]</wrap> and <wrap preview>[[:Traits]]</wrap>. 
-===== Actions ===== 
  
-{{page>[[:Game Mechanics:Actions]]&noheader&inline}} 
-===== Rituals ===== 
- 
-{{page>[[:Game Mechanics:Ritual]]&noheader&inline}} 
-===== Traits ===== 
- 
-{{page>[[:Traits]]&noheader&inline}}