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| game_mechanics:definitions:ability [2026/06/30 14:00] – [Ability] ms_wuntch | game_mechanics:definitions:ability [2026/08/12 09:34] (current) – removed ms_wuntch |
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| ====== Ability ====== | |
| [[:Game Mechanics:Definitions:Ability#Ability]] is a categorical term. [[:Game Mechanics:Definitions:Ability#Abilities]] are a rang of passive and active bonuses, effects, or direct interaction a [[:Game Mechanics:Definitions:Target]] may benefit from in Meat Space. The 3 primary types of [[:Game Mechanics:Definitions:Ability#Ability|Abilities]] are [[:Game Mechanics:Actions]], [[:Game Mechanics:Definitions:Ability:Ritual|Rituals]] and [[:Traits]].\\ | |
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| See below for their descriptions. | |
| ===== Actions ===== | |
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| {{page>[[:Game Mechanics:Actions]]&noheader&inline}} | |
| ===== Ritual ===== | |
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| {{page>[[:Game Mechanics:Definitions:Ability:Ritual]]&noheader&inline}} | |
| ===== Traits ===== | |
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| {{page>[[:Traits]]&noheader&inline}} | |