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game_mechanics:definitions:ability [2026/08/12 09:34] ms_wuntchgame_mechanics:definitions:ability [2026/08/12 09:34] (current) – removed ms_wuntch
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-====== Ability ====== +
-[[:Mechanic:Ability|Ability]] is a mechanical and categorical term. [[:Mechanic:Ability|Abilities]] are a range of passive and active bonuses, effects, or direct interaction an [[:Mechanic:Entity]] may utilise to engage with the universe of Meat Space.\\ +
-\\ +
-When rules refer to an [[:Mechanic:Ability|Ability]] it can be any one of the 3 primary types of [[:Mechanic:Ability|Abilities]]; [[:Mechanic:Ability#Action]], [[:Mechanic:Ability#Ritual]] or [[:Mechanic:Ability#Trait]] which are listed and described below.  +
-===== Primary Ability Types ===== +
-<WRAP group> +
-<WRAP centeralign column third> +
-**[[:Mechanic:Ability#Action]]**\\ +
-[[:Mechanic:Ability|Abilities]] that happen quickly and require an amount of [[:Character:Rating:Action Point|Action]] or [[:Character:Rating:Quick Action Point|Quick Action Points]] to use. +
-</WRAP> +
-<WRAP centeralign column third> +
-**[[:Mechanic:Ability#Ritual]]**\\ +
-[[:Mechanic:Ability|Abilities]] that require time to perform, ranging from several [[:Mechanic:Ability#Action|Actions]] up to multiple [Cycles]. +
-</WRAP> +
-<WRAP centeralign column third> +
-**[[:Mechanic:Ability#Trait]]**\\ +
-Passive [[:Mechanic:Ability|Abilities]] that either provide their effects permanantly or for a duration. +
-</WRAP> +
-==== Actions ==== +
-{{page>[[:Mechanic:Ability:Action]]&noheader&inline}} +
-==== Ritual ==== +
-{{page>[[:Mechanic:Ability:Ritual]]&noheader&inline}} +
-==== Traits ==== +
-{{page>[[:Mechanic:Ability:Trait]]&noheader&inline}}+