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| game_mechanics:definitions:ally [2026/06/30 12:45] – ms_wuntch | game_mechanics:definitions:ally [2026/08/12 09:46] (current) – removed ms_wuntch |
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| ====== Ally ====== | |
| [[:Game Mechanics:Definitions:Ally#Ally|Ally]] is a classifying mechanical term. [[:Game Mechanics:Definitions:Ally#Ally|Allies]] are any [[:Game Mechanics:Definitions:Target|Targets]] that are friendly or generally helping you and your other [[:Game Mechanics:Definitions:Ally#Ally|Allies]] interests or goals.\\ | |
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| Any [[:Game Mechanics:Definitions:Target]] can be declared an [[:Game Mechanics:Definitions:Ally#Ally|Ally]], as [[:Game Mechanics:Definitions:Appropriate]]. [[:Game Mechanics:Definitions:Ability|Abilities]] and other effects that apply to [[:Game Mechanics:Definitions:Ally#Ally|Allies]] will not effect [[:Game Mechanics:Definitions:Enemy|Enemies]]and vice versa. | |
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| **Please note**:he term [[:Game Mechanics:Definitions:Ally#Ally|Ally]] is a largely flexible one, an [[:Game Mechanics:Definitions:Ally#Ally|Ally]] in one situation can be an [[:Game Mechanics:Definitions:Enemy]] in another, discuss and declare based on what feels [[:Game Mechanics:Definitions:Appropriate]]. | |