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| game_mechanics:definitions:distant [2025/08/20 11:34] – created mentle | game_mechanics:definitions:distant [2026/06/27 16:41] (current) – ms_wuntch |
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| ====== Distant ====== | ====== Distant ====== |
| Distant describes a distance. Anything 4 Units or more away from something else is considered Distant. Typically used to describe ranged attacks or positioning of persons or objects that are not close to each other. | [[:Game Mechanics:Definitions:Distant#Distant|Distant]] is mechanical term describing a distance between two [Entities] or objects.\\ |
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| | Anything 4 [[:Game Mechanics:Definitions:Unit|Units]] or more away from an [Entity] is considered [[:Game Mechanics:Definitions:Distant#Distant|Distant]]. |